24 Hour Comic- Thoughts and Lessons
Oct. 4th, 2009 10:01 pmSaturday ended up being ridiculously crazy. I had planned to do 24 Hour Comic that day with
copperbadge and well, here's what I've learned:
1. Do not do 24 Hour Comic or any sort of project when there's a major holiday and the entire family is over for ritual bowing to dead ancestors. It just doesn't work and even though you try to barricade yourself in the poolhouse, everyone comes over to say hi and wants to see what you're doing. Also, girl cousin gets bored and wants to hang out but you can't so there is GUILT!
2. Do not do 24 Hour Comic or any sort of project when there's a family member's BIRTHDAY for above reasons.
3. I am an anal, obsessive bastard and perfectionist. And Sam laughed at me for that. Pot calling kettle black much?? XD
4. Do not trust alarm clocks on laptops. Ever.
5. Working with a partner is awesome. I know 24 Hour Comic is supposed to be an individual project, but working with Sam directly like this has been a different and enjoyable experience. I have a VERY good and patient partner who's encouraging, brilliant and tons of fun and managed to keep me from wigging out... until he LEFT ME to go to sleep! XD
To clarify, we've partnered up on projects before but it was always him sending me something, me drawing it and sending it back, and talking over a long span of time mostly through e-mails. This time, we set up a Skype chat and worked on each page together at a time. It was very equal, the concept was Sam's but I added my own bits to the story (including the Snow Queen). I had a lot of influence in the beginning, he had a lot of influence on the middle, and we haven't got to the end yet so we'll let you guys know what happened.
Also, Sam is a terrific page editor. I'd send him the roughs and finished inks, he'd clean up the page, make the borders around the panels, and add the texts, then send it back for a final look over before he posted it on his LJ.
6. Technology is fab. Sam and I both twittered about 24 hour comic and used the #24hourcomic hash tag to see what everyone else is doing. There are quite a few comic book creators, writers, and editors on Twitter and it was fun to be a part of this. Technology also enabled Sam and I to communicate directly and help the work process with webcam, e-mail, scanners, and photoshop. There was a scary moment when my scanner didn't work but I fixed it so all was well.
7. Snow and trees are fun to do with a brush and quill.
8. When you're sleep deprived, screw consistency! Where did she get her mittens and boots? Where did her old boots go? Why does she suddenly have fingers when she has mittens on? How does Strong Bad type with boxing gloves on? Whatever.
9. 2 liter bottle of Oi Ocha Green Tea is GREAT.
10. Don't try to fistbump the laptop screen even though the person on the other end is doing it too.
11. I'm not very good at explaining things verbally. I end up flailing a lot and saying words like "the thingy" that don't help very much. Clearly, I expected Sam to read my mind like usual but he couldn't do it this time because he was equally tired and sleep deprived.
12. Crow quills are great when they work but you have to clean them constantly and make sure that they don't spew ink all over every thing.
13. Give some time for the page TO DRY COMPLETELY before erasing. Fight the impatience! It means Sam won't have to clean up smears.
14. Overall, don't forget to have fun. It's an enjoyable challenge and part of the joy is the stress. I've learned a lot about myself as a collaborator, writer, and artist from this and if anyone else has a chance to do it, I highly encourage it. Yes, we didn't make 24 pages in 24 hours and maybe if circumstances were different, we could've succeeded, but I'm proud of what we've accomplished and we're definitely going to finish this story.
Sam and Jean's 24 Hour Comic: 'The Winter Book'
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1. Do not do 24 Hour Comic or any sort of project when there's a major holiday and the entire family is over for ritual bowing to dead ancestors. It just doesn't work and even though you try to barricade yourself in the poolhouse, everyone comes over to say hi and wants to see what you're doing. Also, girl cousin gets bored and wants to hang out but you can't so there is GUILT!
2. Do not do 24 Hour Comic or any sort of project when there's a family member's BIRTHDAY for above reasons.
3. I am an anal, obsessive bastard and perfectionist. And Sam laughed at me for that. Pot calling kettle black much?? XD
4. Do not trust alarm clocks on laptops. Ever.
5. Working with a partner is awesome. I know 24 Hour Comic is supposed to be an individual project, but working with Sam directly like this has been a different and enjoyable experience. I have a VERY good and patient partner who's encouraging, brilliant and tons of fun and managed to keep me from wigging out... until he LEFT ME to go to sleep! XD
To clarify, we've partnered up on projects before but it was always him sending me something, me drawing it and sending it back, and talking over a long span of time mostly through e-mails. This time, we set up a Skype chat and worked on each page together at a time. It was very equal, the concept was Sam's but I added my own bits to the story (including the Snow Queen). I had a lot of influence in the beginning, he had a lot of influence on the middle, and we haven't got to the end yet so we'll let you guys know what happened.
Also, Sam is a terrific page editor. I'd send him the roughs and finished inks, he'd clean up the page, make the borders around the panels, and add the texts, then send it back for a final look over before he posted it on his LJ.
6. Technology is fab. Sam and I both twittered about 24 hour comic and used the #24hourcomic hash tag to see what everyone else is doing. There are quite a few comic book creators, writers, and editors on Twitter and it was fun to be a part of this. Technology also enabled Sam and I to communicate directly and help the work process with webcam, e-mail, scanners, and photoshop. There was a scary moment when my scanner didn't work but I fixed it so all was well.
7. Snow and trees are fun to do with a brush and quill.
8. When you're sleep deprived, screw consistency! Where did she get her mittens and boots? Where did her old boots go? Why does she suddenly have fingers when she has mittens on? How does Strong Bad type with boxing gloves on? Whatever.
9. 2 liter bottle of Oi Ocha Green Tea is GREAT.
10. Don't try to fistbump the laptop screen even though the person on the other end is doing it too.
11. I'm not very good at explaining things verbally. I end up flailing a lot and saying words like "the thingy" that don't help very much. Clearly, I expected Sam to read my mind like usual but he couldn't do it this time because he was equally tired and sleep deprived.
12. Crow quills are great when they work but you have to clean them constantly and make sure that they don't spew ink all over every thing.
13. Give some time for the page TO DRY COMPLETELY before erasing. Fight the impatience! It means Sam won't have to clean up smears.
14. Overall, don't forget to have fun. It's an enjoyable challenge and part of the joy is the stress. I've learned a lot about myself as a collaborator, writer, and artist from this and if anyone else has a chance to do it, I highly encourage it. Yes, we didn't make 24 pages in 24 hours and maybe if circumstances were different, we could've succeeded, but I'm proud of what we've accomplished and we're definitely going to finish this story.
Sam and Jean's 24 Hour Comic: 'The Winter Book'